Bronze Age: Empires
A downloadable game for Windows
Status | Prototype |
Platforms | Windows |
Author | Commodore Shawn |
Download
Download
bronze-age-empires-windows.zip 34 MB
Version 0.2.7 May 18, 2023
A downloadable game for Windows
Status | Prototype |
Platforms | Windows |
Author | Commodore Shawn |
Comments
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Glad to see Bronze Age was not given up on but is instead getting a sequel!
another test city, this has all the new citizen production chains, even the one that was just a scam.
Also have a similar issue the game crashes when I try placing buildings down my computer may just suck but its also pretty laggy
but the game looks very promising if these bugs can be fixed (ik its very early in development)
Messing around with comically large settlements, this is very disorganized and suboptimal so I'm sure someone can go bigger easily
So far so good! The models look nice but it'd be great for there to be an option for the camera speed to increase
that's what I said lol, I think there should be options you might like in the newest version.
Ah, unfortunately most of the crucial information was handed out on the community discord server, as this wasn't supposed to be quite so visible on itch yet... oops.
In short, each Brewery should be sustained by 2 barley fields (presuming they have enough room)
For clothing you need 2 flax farms, 2 retters, and 1 weaver.
For 40 houses you'll need: 4 barley farms, 1 brewery, 2 flax farms, 2 retters, 2 weavers, and enough markets that every house is covered by market range
Crashed on trying to start a new game. Glad to see you working with Bronze Age again. Currently on an old office computer running integrated graphics, so that may be part of it. Will report back tomorrow.
Oh, though this would have been harder to find without a direct link.
As a warning, this is super early in development.
Tried it out with my current rig. Was able to start a new game after I set all the settings to minimum.
Played for a few minutes. Not really sure what to actually do. Moving the camera is pretty slow. Looks very interesting though.
The game as it is now is just a proof of concept, proving out the basic economic mechanics.
If you select one of the houses you can see that the residents have needs, the current "gameplay" is to just meet those needs, while balancing income and workforce.