3.2.0 Release: Tactical Combat (part 1)
After yet another long wait, here is 3.2!
3.2.0 Features
Tactical Combat
No longer do you have to trust to auto resolve. Take personal command of your armies on the battlefield. Tactical battles are available from the battle simulator and from normal gameplay. Siege assault battles even take place on the appropriate city map.
Tactical battles largely play out like a low-budget Total War game, with units moving and in formation. Each unit in the army translates to a group of between 4 and 12 individual soldiers on the battle map.
Walls and Towers
Currently these are largely decorative, but you can now surround your cities with walls and towers (no gates yet). These are substantial construction projects, taking a lot of manpower and resources, but you can't beat a good wall. (at least not until siege engines are added)
Towers and walls come in a variety of materials, from the quick to assemble palisade, to the unparalleled limestone brick.
Cell Development Battlefields
Battle maps are generated based on the area of the world the battle occurs in. If a battle occurs on a cell development such as a farm, mine, or lumber camp, that cell development will be represented on the battle map. Maskling and Shontu developments don't have this feature yet.
Roads are represented as well, including bridges over water.
What's Next
I'm going to take a break from tactical battles to flesh out some other systems, notably item movement and marriages. I'll also be adding one or two new small world types. After that I'll return to tactical battles and flesh out sieges, with towers shooting arrows, gates, and structure damage.
Files
Get Bronze Age
Bronze Age
A City Builder / RTS
Status | Canceled |
Author | Commodore Shawn |
Genre | Strategy |
Tags | 2D, City Builder, Real time strategy, Sandbox |
Languages | English |
More posts
- Post Mortem and What's NextJul 30, 2021
- Stuck in a RutJun 28, 2021
- 3.1.4.2 and 3.2 UpdateFeb 05, 2021
- Plans - Near Term and Long TermJan 04, 2021
- 3.1.2 Release - Royal CourtDec 17, 2020
- 3.1.1 Release : Shontu and Ghul ReworkSep 25, 2020
- 3.1.1 Preview : Legitmacy and ProvincesAug 24, 2020
- 3.1.0 Release: CultsAug 06, 2020
- 3.1 Update PreviewMar 28, 2020
Comments
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Aha! Just as I rival the two maskling empires (5-6 areas, and this is on the smallest map) in size, I get to download this and start a new game. XD
But seriously, good job; I'll certainly give this a try (although I may wait until I conquer one or both maskling forces)