Weekly Progress #11
Xenosea » Devlog
What's New
This weekly update is a bit late, but rest assured that work on Xenosea is proceeding nicely.
This week started out with work on tools for building stations for the full game. Then I started on building out stations. Right now Hudson has five stations. The current development build has also been pushed to Itch. You can open the world preview, spin the world around, and click on a place to spawn there.
Right now there isn't much to do but drive around, which brings me to.
What's Next
Now that there are stations in place in the world, the next step is to start building up the simulation. This will drive economic and trade missions as well as NPCs. This probably won't be done by next week, but I expect to make significant progress.
Files
xenosea-windows.zip 191 MB
Version 0.0.32 Feb 24, 2022
xenosea-linux.zip 196 MB
Version 0.0.32 Feb 24, 2022
Get Xenosea
Xenosea
Open world submarine sim.
Status | Prototype |
Author | Commodore Shawn |
Genre | Simulation |
Tags | 3D, Atmospheric, submarine |
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- Weekly Progress #36Aug 19, 2022
- Weekly Progress #35Aug 12, 2022
- Modular SubmarinesAug 05, 2022
- Weekly Progress #33 - A House of PlagueJul 29, 2022
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