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Post Mortem and What's Next
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It's been about a month since I posed Stuck in a Rut , about two months since the last meaningful feature work on Bronze Age, and almost three months since the...
Stuck in a Rut
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I realize that updates and releases have been a little sparse of late. Unfortunately I'm suffering from a pretty bad case of burnout. The spark of inspiration j...
3.2.0 Release: Tactical Combat (part 1)
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After yet another long wait, here is 3.2! 3.2.0 Features Tactical Combat No longer do you have to trust to auto resolve. Take personal command of your armies on...
1 file — 3.2.0.21
3.1.4.2 and 3.2 Update
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3.1.4.2 and Industrial Age 3.1.4.2 is out with a variety of fixes and performance improvements. Notably, the graphical issues with Optimized Tile Drawing shoul...
2 files — 3.1.4.2
Plans - Near Term and Long Term
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Happy new year, all. I'm back from my break, and ready to get started on some new stuff for you all. Industrial Age First up is a few updates for Industrial Age...
2 files — 3.1.2.28
3.1.2 Release - Royal Court
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Happy December! At long last 3.1.2 is here. New Features Royal Court Positions Your empire will now have several royal court positions. Characters can be assign...
1 file — 3.1.2.28
3.1.1 Release : Shontu and Ghul Rework
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In my head 3.1.1 was going to take about a month, as per tradition for software development that estimate was way off... New Features This release is something...
1 file — 3.1.1.7
3.1.1 Preview : Legitmacy and Provinces
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3.1.1 Progress 3.1.1 is progressing nicely. The base of the Legitimacy system is in place, and will be getting some additional features. Legitimacy will also be...
131 topics · Previous page · First page
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Last post
Did something break? Please tell me about it.
started by Commodore Shawn Jun 15, 2017 Last page
337 replies
13,738 views
I've made a board on Trello to track planned features and known bugs. You can check here to see if a bug has been report...
started by Commodore Shawn Jun 18, 2017
1,925 views
No replies yet
Hey guys, I made a let's play series for this game: Leave a comment here or on youtube if you have ideas on how I can im...
started by Lawrencelot Aug 08, 2017
302 views
No replies yet
I never really liked how the stone upgrades clashed with the rest of the buildings, so I set out to make them prettier...
started by Kaian-a-coel Aug 04, 2017
457 views
No replies yet
I'm surprised this hasn't been made already. It might be because piecing screenshots together necessitate some work, but...
started by Kaian-a-coel Jul 20, 2017
8 replies
662 views
I ran into a problem where two settlements I built overlap, and I don't know how to fix the problem. I want to either ge...
started by Glorbo Jul 29, 2017
3 replies
306 views
Hey guy, you are making almost exactly the game I've been looking for and I wanted to offer my feedback. Normally, I wou...
started by hurleyef Jul 12, 2017
14 replies
675 views
Defensive Structures Structure Base Health Health Upgrade 1 (wood) Health Upgrade 2 (stone) Base Damage Damage Upgrade...
started by Commodore Shawn Jul 06, 2017
2 replies
513 views
Hey @Commodore Shawn! I really love your work so far and I really hope that you keep it up an make use of the big potent...
started by RenWex Jul 07, 2017
3 replies
369 views
Hi, I've noticed in this patch the villagers sometimes seem to lose track of what they're doing. In my first world they...
started by Harry Jul 06, 2017
8 replies
532 views